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AI Insights · Timothy · October 2022

Top 5 Dynamic Games Performance on Unified Platform in Middle East Q3 2022

Explore the performance trends of the top 5 dynamic games in the Middle East for Q3 2022, including downloads, revenue, and active users, based on data from Sensor Tower.

Top 5 Dynamic Games Performance on Unified Platform in Middle East Q3 2022

In the third quarter of 2022, the dynamic games market in the Middle East saw notable trends across the top 5 applications on a unified platform. Here’s a closer look at their performance metrics, with data sourced from Sensor Tower.

Roblox from Roblox Corporation exhibited a steady performance in both revenue and active users. Weekly revenue peaked at approximately $568K in mid-July, later decreasing to around $426K by mid-September. Downloads started at 108K in late June, declining to 77K by the end of September. Active users fluctuated, peaking at 2.87M in late July and maintaining similar levels through September, reaching 2.87M again in the last week.

Evony by TOP GAMES INC. saw a varied revenue stream, starting with $247K in late June, dipping to $177K in early September, and recovering to $230K by the end of the quarter. Downloads fluctuated, hitting a peak of 27K in mid-July and stabilizing around 21K by the end of September. Active users saw an increase from 62K in late June to a peak of 74K in mid-July, before settling at 63K by the end of the quarter.

Gardenscapes from Playrix showed a consistent increase in downloads, starting at 11K in late June and peaking at 26K in late August, before slightly decreasing to 19K by the end of September. Revenue peaked at $132K in late July, with fluctuations throughout the quarter, ending at $91K. Active users increased from 77K in late June to a peak of 96K in late August, before slightly declining to 93K by the end of September.

Homescapes, also by Playrix, saw a peak in downloads at 35K in late August, starting from 24K in late June and ending at 24K in the last week of September. Revenue showed variability, peaking at $102K in early August and ending the quarter at $83K. Active users fluctuated, starting at 274K in late June, peaking at 289K in mid-July, and closing the quarter at 250K.

Kiss of War - قبلة الحرب by TAP4FUN (HONGKONG) LIMITED had a peak revenue of $117K in mid-September, starting from $103K in late June and ending at $113K by the end of September. Downloads showed an increase from 1.7K in late June to 3.1K in late August, before settling at 2.4K by the end of the quarter. Active users remained relatively stable, starting at 45K in late June and ending at 41K in late September.

These insights provide a snapshot of the dynamic games landscape in the Middle East for Q3 2022. For more detailed analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022